Category: Original Content

I love solving the shrines. It’s one of my favorite parts of the game, and I’m always so disappointed when I get to a shrine to discover that it’s a blessing and not another puzzle to solve.  I know in theory you’ve already solved a quest or task to reach the shrine, but you can’t have too many puzzles, can you? I was very pleased when I realized Tears of the Kingdom has 32 more shrines than Breath of the…

Motion controls have been a staple of 3D Zelda since the 2006 release of Twilight Princess for the Wii. That game, despite being designed for GameCube without motion controls in-mind, was a hit. Since then, we’ve seen varying levels of motion control implementation across the series’ 3D titles. Skyward Sword extrapolated upon Twilight Princess’ controls, utilizing Wii Motion Plus capabilities in an attempt to simulate one-to-one swordplay. Ocarina of Time 3D and Majora’s Mask 3D used the 3DS’ and 2DS’…

A new video has been uploaded to the Zelda Dungeon YouTube channel! You can watch it right here! Join us as we discuss the impact Zelda has had on our world views! What did you think of the video? Let us know in the comments below! Zelda Dungeon YouTubeZelda Dungeon’s YouTube channel is the place to be for The Legend of Zelda walkthroughs, guides, let’s plays, podcasts, mailbag and more! YouTube: https://www.youtube.com/@zeldadungeon/ Twitch: https://www.twitch.tv/zeldadungeon www.youtube.com/@zeldadungeon

The creative process in video games, films, and television is very complex, and it is always fascinating to see how characters, settings, and story events evolve over the course of development. One of the best tools for exploring the development of a project are “making of” or “art of” reference books. These books often contain concept art from different points in a project’s development along with interviews with key figures involved in the project. Over the past decade, Nintendo has…

What is up, everyone?! Are you ready to kick off another Zelda Dungeon Caption Contest? Truth be told: I fully to planned to have a contest ready for you all last week. But when I realized that an eclipse was to take place last Monday, I scrambled to find a Tears of the Kingdom screenshot that fit with that particular solar phenomenon. I came up short, as you could have guessed by the lack of contest, but here we are…

The game we now know as The Legend of Zelda: Tears of the Kingdom was first unveiled to the world at E3 2019, roughly two years after the release of its predecessor Breath of the Wild and roughly four years before its eventual release in May 2023. Thanks in part to an ambition from the developers that no one could have expected and a once-in-a-lifetime global pandemic, this hotly anticipated sequel was victim to a protracted development period, multiple delays,…

Welcome back to the show this week, as we delve into a fantastic new Zelda fan album from acclaimed producer Jokabi and record label GameChops called “Zelda’s Lofi Kingdom“! This is a soothing, melodic album that remixes some of the best tracks from Tears of the Kingdom, so this week, we delve in and review the album, talking our favorite tracks, nicest remixes, differences between this album and the Zelda & Chill series, what tracks we might have left off…

Everyone’s favorite professional wrestler and actor, John Cena, caused rumors to bound throughout the Zelda fandom by posting a no-context photo of 8-bit Link from the first game on Instagram earlier this week — unintentionally or otherwise. There wasn’t even an accompanying description. Sifting through the comments, the cryptic image caused many to question, “But, what does it mean?” No matter what it means, it’s certainly amusing. The obvious assumption is that John Cena is being cast in the upcoming…

Since the era of the Playstation 3 and Xbox 360, Sony and Microsoft having implemented achievement systems on their consoles which provide an incentive for players to achieve unique or impressive feats, and to track progression in games. The most common achievements — or “Trophies”, as they are called at Sony — are unlocked by defeating bosses, racking up high scores in mini games, or by finishing the game at varying difficulties. Others require the player to perform actions that…

The first set of DLC for Breath of the Wild, dubbed The Master Trials, was made available just three months after the game’s release on the 30th June 2017. Director Hidemaro Fujibayashi stated that The Master Trials was created for “core gamers and people who wanted an extra gameplay-based challenge.” To that end, the DLC introduced several new features that increased the challenge of the base game, including Master Mode and the Trial of the Sword, and new features that…